How to Use This Software


Omniconvert

About the Interface

Menus

Other Elements

Converting Codes

Omniconvert can directly translate codes to and from most devices available today. It accomplishes this by decrypting the codes (if necessary), analyzing the commands with reference to the source device (also if necessary), and translating them into something that can be used by the target device. Finally, it encrypts the results of the translation for use with the target device (again if necessary). Most of this translation is only necessary when the AR MAX is involved.

In order to convert, simply set the Input to the encryption of the codes you will be converting, and the Output to the desired format. In the Unencrypted sub-menus, you may also choose a specific device that you have or want codes for. This allows Omniconvert to perform device-specific translation without requiring the input or output to be encrypted. Some outputs, notably AR MAX, GameShark Version 3+, and Xploder Version 4+ either require, or allow additonal options to be set. You can read about those on the pages for each device.

Action Replay
CodeBreaker
GameShark
Xploder
Xterminator

There are some issues that you should be aware of when converting. Most codes can be converted to any device without difficulty, but there are a few code types and formats that are not shared by all devices. These issues are described in the Conversion Issues section.

Creating Files

Omniconvert can create update or codelist files for most modern devices. The major rule of creating files is that you must include a master/enable code, and it should be first in the list. You can only include one enable/master code. You must also provide a game name, as this will need to be specified inside the file.

In order for the list to properly compiled, it must conform to the following rules:

  1. If you want dividers (green names on CB or GS) or folders (AR MAX), you must put them in the list followed by a blank line. If text you intend to be a divider is not followed by a blank line, it may be interpreted as a cheat name or comment.
  2. The first line of text found before a code line is the cheat's name.
  3. Any remaining lines of text before the first code line is comments.
  4. When you elect to create folders (see item 1) all codes after it will be organized within it, until the next folder is found. So if you have codes you don't want in folders, they must precede the first folder in your list.
Sample input:
Enable Code
90684334 0C04080C

Infinite Cash
2094662C 05F5E0FF

Folder/Divider 1

Infinite HP
10946650 000003E7

Infinte MP
Comment
10946654 000003E7

Folder/Divider 2

Infinite HP
10946680 000003E7

Infinte MP
Comment
10946684 000003E7

Creating AR MAX Files

The AR MAX looks for files named codelist.bin in several places: CDs, USB drives, and memory cards. The recommended way of using this feature is with a USB drive. External guides are available for using it in other ways. Simply add codes to the input text, and select the Save As ARMAX option. The codes will be translated to AR MAX, and if any are compatible, you will be prompted to provide a file name. You can save to any file name you want, but the file must be named codelist.bin for the AR MAX to recognize it. Once the file is created, copy it to your USB drive, delete any AR MAX settings file that are on it, and boot the AR MAX with the USB drive inserted.

If you have selected the

Creating CodeBreaker Files

These are really simple. Just follow the universal rules for files above, select Save As CB File, and name it whatever you want. You will need either a version 7 device, a device that can load the official upgrade.bin files that remove the signature check, or some other version that does not perform a signature check. Any device version 8 or higher will not be able to load the files without having the signature check removed. Load the upgrade file (if necessary) and your CB file on a compatible flash drive, and import the file using the Day 1 feature.

If you load the CB and it does not list the file you created, you are either using an incompatible USB drive (check the cmgsccc.com forums or use an official file to check), or the upgrade.bin was not loaded properly. The upgrade.bin will not work with version 9.2B or version 10.x CodeBreakers.

Creating Xploder/GameShark/Xterminator Update Files

Even simpler than CodeBreaker. Follow the universal rules, select Save As XP/GS File, and put the the file on a USB drive. Once your device finally loads, insert the USB drive, and it will ask whether you want to import the file. Select, "Yes", and you're all set. No muss, no fuss, no upgrades or hackery required.